Mobile and
Browser RPG UI/UX | Icon and Illustration UI/UX and icon illustrations for Unity based, casual RPG releasing in 2025. My client asked for decorative and rich designs mixed with some stylization to fit the characters and scenes. These are created with both Figma and Photoshop for illustrations buttons, frames and interactive elements. |
Battle Age
UI/UX | Concept Art | Illustration | Animation UI/UX and icon illustrations for a Unity based, mobile RTS game released in 2014. Our goal was to create a mid-core, more accessible real time strategy game. I'm a big fan of both fantasy and RTS games, so this was an awesome project to work on. |
TreasureTime
UI/UX | Illustration | 2D Animations TreasureTime was an independently released browser game released through my company SocialExpress. This game garnered such a large and dedicated audience that we were able to fund a fully profitable game studio that was eventually purchased by Viacom. |