Kiss the Chef UI/UX | 3D Assets | Illustrations | 2D Animations Kiss the Chef was a casual, mobile cooking game released through FunPlus. Players try to beat the clock serving customers, upgrade and customize their kitchens and explore unique challenges and cuisines from around the world. I joined the team as this project began, contributing to multiple prototypes, guiding feature development, wire-framing, planning scene layouts and testing player mechanics. I established the Unity production pipeline, animated characters and VFX, set properties and triggers, and designed promotional content. |